Chronicles of Gaia
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The Deus are the gods, the ones who triumphed over the Dragons and Devils, reside in the Seven Heavens and continue to watch over the world.
There are a total of 19 gods and goddesses, and aside from Bassileus Rex the remainder are organized into Triads, groups of three deities with related domains but different focuses.
For more on the gods and their relation to the Races of Men, it may be helpful to read Religion and Worship.
The following provides a brief overview of the gods, representative of the knowledge that all people would share:
The King of Kings; Ruler of the Gods
Patron of Kings, Rulers, and all in leadership positions
Bassileus Rex is the King of the Gods, although many of mythological tales might call into question the full extent to which he “controls” the other deities, he still reigns as the supreme deity and makes the final decisions on what actions the gods are to take.
Temples to Bassileus Rex are generally rare, and most often found in villages that are far removed from cities with a greater plethora of temples.
Attended Shrines to Bassileus Rex are almost found in royal castles, where the priest typically serves as a trusted adviser to the king or queen.
Most home shrines include a statuette of Bassileus Rex, who is directly prayed to by the head of the household.
The Triad of Light
The gods of the Triad of Light care for the weak and ill, espouse virtuous lives and charity, and vehemently oppose the existence of the undead. They seek peace above all else, and abhor the spilling of blood; those in the service of Light who must resort to violence are encouraged to use weapons of bludgeoning whenever possible.
Solaris is a god associated with the sun and health. Largely comparable to Pelor.
She advocates non-violence whenever possible, and is associated with mercy and forgiveness. While most gods will deny heavenly access to those who have long worked against their causes, it is said that Clementina will embrace even the most vile of those who truly repent and seek her mercy. Beyond mercy, her devotees actively seek to assist the poor and unfortunate, and advocate acts of charity.
Goddess of fertility, mothers, wisdom, love and beauty. She is associated with sunrise and sunset, and is also prayed to for healthy crops as well as children.
Established Temples of Light feature a tall pillar with a bowl of fire always lit at top. The fire represents the Sun and the light of virtue, and its height is meant as a reminder to look to the Heavens and kindness of the gods.
Temples of Light serve as hospitals, orphanages, and centers of charity.
Most Clerics of Light decide to devote themselves to Solaris in an active effort to eradicate the manifest beasts of evil in the world, and only a few elect to become devoted to Clementina – these clerics must take a total vow of either poverty or non-violence. The devoted Cleric of Natala is even rarer, and are rumored to use beauty and joy as weapons in and of themselves.
Triad of War
If you don’t understand what the gods of war are related to by the title itself, then you’re playing the wrong game.
God of War and Battle
Martius is the General of the gods, and patron of all fighters and warriors. He favors honor and skill in battle, but allows for the use of cunning and trickery when it proves pivotal to victory – one must simply be careful not to use such tactics as a crutch.
His symbol is a Large Round Shield with crossed swords.
God of Mountains, Defense, and Smithing; creator of Dwarves
Montis is the Smith of the gods, and legends abound of the weapons and armor that have been crafted in his heavenly forge. Of course, the creation he is most proud of are the Dwarves themselves. The aspect of battle he is most associated with is defensive combat.
His symbol is a tower shield with a hammer and anvil.
Goddess of Strength and Fury
Ira is the patron of Berzerkers. While Martius advocates a cool head in battle, Ira encourages the full channeling of one’s most extreme emotions.
Established Temples of War are small military compounds, and unlike the other Triads most priests are already veterans of war before entering the priesthood. These temples serve as training grounds for any who seek to learn the ways of combat, and maintain this game’s equivalent to Fighter’s Guilds.
Triad of Nature
The Triad of Nature is associated with the natural world. After the Battle for Gaia is was the Gods and Goddesses of the Triad of Nature who planted the seeds of the world and created the animals.
God of Nature, Plants
A somewhat distant god of nature, he is pictured in various ways but always with a multitude of tree branches as antlers upon his head. A god of life and death, and true neutrality. Creator of some of the more magical (but non-fey) “natural” creatures, such as unicorns and treants.
Protector of Woodland Creatures, Creator of Elves
Sylvana created the Elven race from young saplings, and is associated with protecting the forests and the natural world, especially its animals. She is also the goddess of hunting, and patron of rangers.
A trickster, creator of fey, lover of pranks and merriment. Took Gnosis’ model of gnomes and created the forest gnome (which is more akin to the PHB Gnome entry).
True temples of Nature are found only in wild places, and can be easily overlooked. Those temples found in cities often house incredible gardens, and the priests function primarily as advocates of respecting the natural world.
Triad of Knowledge
God of Knowledge, Learning, Invention; Creator of Gnomes
Gnosis is a sometimes aloof god of knowledge and learning. His heavenly library is said to house every book and work of writing not just written but even imagined, in addition to every clever invention and device. He created the gnomes, which took the longest of any of the races to be created as he took so long preparing and working on them.
Goddess of magic and mysteries
The magic of Dragons and of Gods are two very different types of magic (although some spells do have similar effects). During the Battle for Gaia, Arcana hung herself by foot over the pool in which the dragon-kin were born, thus learning the draconic magics which she then shared with the races of Man to aid in the triumph of war. The Arcane arts are her arts, a method of reproducing the powerful magics cast by dragons.
Musician of the gods, Patron of Bards and legends
Creator of Hobbits, Cantor is the god of stories, songs, music, and revelry. Performance is not a mere act of enjoyment, but a way of conveying ancient knowledge. This god is also associated with family legacies and local legends.
Established Temples of Knowledge serve as libraries, museums, and bardic colleges. They are the go to source for knowledge on any subject, and house a library of spells (up to 5th level) as well, although some of the more specialized and otherwise “dangerous” knowledge is restricted access only.
Triad of Shadow
Some ponder as to why these particular gods are collected together, although they do all deal in some degree with darkness.
Thief of the gods, The Laughing Rogue
A trickster and deceiver, Saccularius is the patron of thieves and rogues. While he advocates deception, theft, unlawfulness, and selfishness, there are important limits: one should not cause harm to the innocent, be it through physical violence or otherwise.
Lady of Shadow, Goddess of Secrets
No one really knows much about Nocturnal, and it is that very mystery that has led many to induce that she must be the goddess of secrets. By her ancient title, as Lady of Shadow, it is assumed that she rightfully belongs at the head of the triad, and that the thief-god indeed stole that place of honor, but not even the Librarians of Gnosis know for certain.
God of dreams, The Sandman
Morpheus is the god of dreams, and it is believed by some that when we dream our souls slip into his Heavenly realm. His devotees often become masters of illusion, and there are many rumors about what they are capable of when they grow in power. He is also associated with “dreamdust,” also called “sand,” which is a typically illegal drug which causes the user to slip into a deep sleep with vivid dreams.
Temples of Shadow are almost always hidden in the underground sewers of cities, and it is these temples which operate Thieves Guilds. Those temples which do exist in the open are mostly focused on Morpheus, although they do welcome “offerings” to prevent theft.
The Unbound Triad
Not truly a triad as the others, the remaining three gods bear little relation to each other, and each is given their own temple.
Judge of the Gods
Exactly as titled, this is the Judge of the gods; this does not mean that Judex judges the gods themselves, but rather that he judges the mortal races on the gods’ behalf. His Celestial realm is not actually in the Heavens, but rather at the gateway to them; He controls a Heavenly court where the dead who are not directly lifted or cast to their rightful place are judged.
Temples of Justice are the courthouses of the world, where the priests are judges who discern the truth, settle disputes, and both judge and sentence criminals. Devotees to Justice believe that lawfulness itself is good, and as such believe that following a law is a must even if doing so seems to do more harm than good.
Messenger of the Gods
The messenger of the gods is exactly what he sounds like. Oh yeah, he also created halflings.
Temples to the Messenger serve communities primarily as a sort of postal service, with many couriers in employ along with other, more expensive and alternative methods of message delivery.
Goddess of merchants, wealth, and prosperity
Temples to Fortuna serve as banks, providing money exchange, safe storage of wealth, loans, and appraisal services. Some cities require that merchants also get special permits from the Fortuna Temple, which evaluates and monitors merchants to ensure that their prices are fair, their products are not fraudulent, and that they don’t trade in illicit or stolen goods.
Finally, there are a great many saints in legend, lore, and history. Saints are individuals who rose to such great standing in the eyes of one or more gods that they were granted demi-godhood. Some of the notable saints will be listed here (soon).
St. Brian Boru
Patron Saint of Celtibrea, Brian Boru united the tuaths against Nordic invaders, creating the United Kingdoms of Celtibrea as we know them today.
St. Bahamat “The Platinum Dragon”
St. Bahamat was a human sorcerer/ranger who mastered control over his dragon blood, and became one of the greatest dragon-slayers in history. His immense wealth from all the dragon hordes allowed him to cover his armor in a plating of platinum, leading to his title as “The Platinum Dragon.” He is held up as an example of the fact that those with dragon blood are not inherently evil.
Originally a Judge (Priest of Justice), Cuthbert was dismayed by all the injustice that wasn’t brought before the court. He then set out to enforce the laws of the world and punish the wicked. He is the legendary founder of the Retributers, an order of exemplars related to the god of Judges.